This week on the cast, I spoke with owner of Roach Interactive Rahul Sehgal about his upcoming game Bird of Light, and the walls he ran into with trying to get it released on the mobile market. I introduced a new tagline for the site.
We started off with talking about Rahul’s background in game development; since he was my first guest I spoke to from India, I asked him about the game development scene there. After that, we talked about Bird of Light and what made it different from other mobile games and why Rahul was so passionate about it.
Our big topic was talking about the problems he had with getting the game on mobile and what led to him switching to Steam first and PC development. This was a fascinating topic talking about the problems with the mobile market and how cynical it has become; something everyone needs to listen to who are thinking about trying to break in.
I’m also going to have Rahul back on in an upcoming cast to talk about his thoughts from the inside of the slot machine industry.
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- For Rahul’s post about his problems and what led to this podcast discussion, you can check out his Gamasutra blog posting
- To learn more about his studio and Bird of Light, here is the site for Roach Interactive and their page for the game