For this special livecast, I hung out with tabletop game designer John Brieger to talk about the importance of playtesting and the user experience.
We spoke about little things that can improve your game, and how to understand and gather feedback from people playing your game. While John is a tabletop designer, the lessons we talked about can be applied to video games as well. The cast starts about four minutes in.
- For more from John, you can follow him on Twitter:
- And check out his upcoming tabletop game on Facebook titled Mars Rover: