Lessons Learned From Duke Nukem Forever
For this week’s episode of the key to games podcast, we’re discussing what it’s like in the indie game market today and how viable it is for new designers.
… Read MoreDissecting Design — Duke Nukem Forever
For this week’s dissecting design, I’m taking a look at what happened to Duke Nukem Forever. An example of feature creep and mismanagement, Duke Nukem Forever pales in comparison in terms of design …
Read More4 Signs That Your Game is Doomed
Game development is as much an art as it is a science, and getting the two parts to work right can be incredibly difficult. With the rise of crowdfunding and kickstarter, we’re seeing many first-time developers and groups try to …
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