Tag: iteration

A Critical Thought on Iteration in Game Design

For today’s Critical Thought, we’re talking about a basic element of game design: Iteration. Being able to iterate, or improve a game’s systems and mechanics through development is an essential part of making …

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Different States of Game and Pacing in Game Design

A popular set of terms used for strategy or long titles are “early game, mid game and late game.” But we can take this further by breaking down a game’s design into these three categories. For understanding proper pacing and …

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