For this piece, I talked about the implications of crunch when it comes to working on a videogame, and what they mean as an Indie or major studio.
Role-playing survival game is willing to take risks
By Josh Bycer  Apr 30th, 2019 2:57 am UTC
For this piece, I talked about the implications of crunch when it comes to working on a videogame, and what they mean as an Indie or major studio.