For this week’s Dissecting Design, I took a look at Getting Over It: The strange game that has surged in popularity thanks to its difficult and cumbersome nature. Is this a brilliant take on game design, or a frustrating mess?
- 0:00 : Intro
- 0:58 : Basic Gameplay
- 11:07 : Getting Over it’s Subjective Difficulty
- 18:22 : The Nature of Getting Over It
- 28:07 : Final Thoughts