This week’s Dissecting Design takes me back to one of my favorite games of the last decade. Hinterland is a perfect example of a diamond in the rough; with a brilliant core gameplay loop marred by the limited scope of the design.
Role-playing survival game is willing to take risks
By Josh Bycer  Sep 11th, 2017 1:57 pm UTC
This week’s Dissecting Design takes me back to one of my favorite games of the last decade. Hinterland is a perfect example of a diamond in the rough; with a brilliant core gameplay loop marred by the limited scope of the design.