For today’s critical thought, we’re discussing the movement systems in 2D and 3D games, and how to get it to feel right in the player’s hands.
Role-playing survival game is willing to take risks
By Josh Bycer  Jun 24th, 2020 3:35 pm UTC
For today’s critical thought, we’re discussing the movement systems in 2D and 3D games, and how to get it to feel right in the player’s hands.