How Worldbuilding Enhances Video Games
"...the titles that tend to stick around the longest in the communities' eyes are the ones that are bigger than just gameplay."
For this special cast, I was interviewed by my local radio station about Game-Wisdom and my upcoming book. Read more…
The Game Design Q&A returned with Tim Ruswick of channel Game Dev Underground for a discussion on topics on game design from us and by the fans watching. If you would like to submit questions for Tim and I to answer on a future episode, leave them in the comments below.
Call of Cthulhu: The Official Game once again tries to bring gamers into the lovecraftian world of elder gods, deep mysteries, and of course: going insane. The game tries to bridge the gap between action and adventure style gameplay, but the game just doesn’t do anything with the pieces it tries to develop.
Today’s Critical Thought looks at puzzle design in video games and how to design logical puzzles for your game.