The Big Debate: Free to Play Game Design Ethics
"At this point, the major decision the Mobile Market will have to make, is whether they are going to strive for higher quality games or continue to push explotitive design?"
A night of connection issues with my Internet wasn’t the worse thing to happen during my Big Pharma play. Bad luck with ingredients kept me from being able to finish the scenario, but I’ll be back with another try real soon. Here are parts 2 and 3 due to the spotty connection
For this video, I returned to Reus to talk a bit about the design while going through the tutorial and one play. Let me know if you would like to see more videos on Reus and maybe I’ll add it to my channel rotation.
This week on the Perceptive Podcast, I caught up with a friend of mine Craig Lewin, who currently works at Pocket Gems to talk about his thoughts on the mobile market.
My return to the Binding of Isaac was unfortunately met with bad luck, as I couldn’t find any good items and got stuck at the It Lives fight.