Today’s Critical Thought is a look at one of my favorite obscure JRPGs: Breath of Fire Dragon Quarter. The game took the series in a new direction: Combining rogue-like, tactical and JRPG design into something else. I talked about what’s so unique and the game’s special mechanic of letting you kill any boss in one hit, but at a price.

Posted By

THOUGHTS ON
“A Critical Thought on Breath of Fire Dragon Quarter”

Return to Top ▲Return to Top ▲