Today’s Critical Thought shares some administrative news about upcoming talks and suggestions, and discusses public speaking. From the designer side, being able to properly talk to people about your game is an important skill for Indie developers. When it comes to games, we have seen many titles suffer with poor conversations and unrealistic dialogues between characters. While I’m not an expert, I can certainly talk about the importance of being able to present and talk about a topic.

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“A Critical Thought on Public Speaking and Game-Wisdom News”

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