Today’s Critical Thought is about the concern over small games: Titles designed around a cheap price and only a few hours or less of gameplay. With the concern about the race to the bottom, can games that are already at the bottom survive in today’s market?

Also, I talked about a new idea for a Patreon goal to add more content to the channel, let me know what you think in the comments.

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“A Critical Thought on the Survival of Small Games”

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