For this critical thought, what happens when your game’s marketing doesn’t match your game’s design? I discussed how both Doom 3 and the Callisto Protocol faced an uphill battle and what you should be trying to convey about your game.
For this critical thought, what happens when your game’s marketing doesn’t match your game’s design? I discussed how both Doom 3 and the Callisto Protocol faced an uphill battle and what you should be trying to convey about your game.