The Growth of Abbey Games


This week on the cast, I sat down with Adriaan Jansen of Abbey Games to talk about the studio, Renowned Explorers and more.

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Bad news to start with, I didn’t find out until later that Skype messed with my settings, and this cast and next week’s cast were recorded from my webcam and not my headset. While you can still hear me, it does sound like I’m in a submarine.

With that said, we talked about Abbey Games and the state of the Game Industry in the Netherlands and thoughts on recent Game Industry trends. After that, we talked about how Renowned Explorers was developed and the complete chaos of it.

This is interesting, as the game itself was very complicated, but it took them a long time to figure out what they wanted to do with the design. Even though the game was a success, it’s still a good example of the challenges of game development and managing a project. We started talking a little about the design of Renowned Explorers, but that was a topic that could fit an entire cast.

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