For this episode of the Perceptive Podcast, I spoke with indie developer Airdorf about designing the modern retro horror game Faith, how it blew up, and what he’s planning on doing with Faith: The Unholy Trinity.
For this episode of the Perceptive Podcast, I spoke with indie developer Airdorf about designing the modern retro horror game Faith, how it blew up, and what he’s planning on doing with Faith: The Unholy Trinity.