For today’s Critical Thought, we’re talking the ever debatable topic of buffs and nerfs in game design. When it comes to balancing a game, you need to understand when something is a problem, and just how much you should change it.
Role-playing survival game is willing to take risks
By Josh Bycer  Apr 10th, 2017 10:28 pm UTC
For today’s Critical Thought, we’re talking the ever debatable topic of buffs and nerfs in game design. When it comes to balancing a game, you need to understand when something is a problem, and just how much you should change it.