A Critical Thought on How Hard Game Development is


Role-playing survival game is willing to take risks

Today’s Critical Thought talks about one of the biggest killers of a video game’s development: Designing and building the game at the same time. While it may sound similar, designing your title while building the engine or the code on top of it is a monumental task. I talked about how it has caused trouble with game development before and why this has led to the importance of game sequels in the AAA space.