Humans Took My Neighbors Developer Interview


Perceptive Podcast

For this Perceptive Podcast, I spoke with indie developer Carlos Garza working on the game Humans Took My Neighbors, a spiritual successor to Zombies Ate My Neighbors. We spoke about how he got started in gamedev and what led him to doing this as his first project. We also discussed going on kickstarter a second time and what he learned while working on his first major game.