For this critical thought, I talked about the episodic storytelling trend that took over the game industry in the late 2000s, and why it just ended up not working as well as people wanted it to.
critical thought
By Josh Bycer  Mar 2nd, 2021 5:41 pm UTC
For this critical thought, I talked about the episodic storytelling trend that took over the game industry in the late 2000s, and why it just ended up not working as well as people wanted it to.