Battle Princess Madelyn is one of those games that should have been a home run: A successful kickstarter to develop an homage to Ghost N’ Goblins for the modern audience. Instead, we have a game that is trying to be two different titles at once, and failing at both.
The Messenger is one of those games that looks very unassuming, like the title. This modern-retro throwback to the likes of Ninja Gaiden starts out innocently enough, but introduces a whammy of a twist. However, its impact on the design is up for debate.
Dusk has been on my radar for 2018 thanks to its commitment to old-school FPS design. The game has been a labor of love over the course of developing its three episode structure. With the game finally out, we have the perfect example of a title that knows what it wants to be, and you’re just going to have to come along for the ride.
Thunder Lotus is a studio that knows how to impress from an aesthetics point of view. Their previous game Jotun was beautiful to look at, but did not wow in terms of gameplay. With Sundered, the developers go further in terms of game design with a metroidvania rogue-like mixed with Lovecraft. Unfortunately, questionable design decisions waste any good will that the game’s beautiful aesthetics earn.