They Are Billions is one of those ideas that on paper sounds like something we should have gotten years ago. Take the resource management and base building of an RTS and put the player up against an endless army of zombies waiting to tear it down. With the game finally out of early access, what started as an amazing concept still is, but there’s not much else to it.
Bloodstained Ritual of the Night had a lot of excitement around it. A new Metroidvania helmed by Koji Igarashi: the assistant director behind Castlevania Symphony of the Night and the person who became synonymous with its success. With the game finally out, it is true that we have a brand new Metroidvania to look at, with all the highs and lows that it entails.
Void Bastards is the latest game from developer Blue Manchu and on paper should be everything I love — a FPS rogue-like where you fight and explore derelicts for survival. Unfortunately, it instead presents itself one of the hardest games for me to review, not because I love or hate it, but because I just like it.
Tom Clancy’s The Division was Ubisoft’s way of giving us a more somber take on Borderlands’ Role-Playing Shooter design. Issues related to content and balance at launch almost made this game dead on arrival, but like For Honor and Rainbow Six Siege, the developers bounced back with post release support; so much so, that it earned them a sequel.
With lessons learned and looter shooter fans ready, does the Division deliver the goods?