The Legend of Zelda has become one of Nintendo’s flagship series and has grown and changed with the style of the times. While the series has gone through some transformations over the years, it has kept to a regular blueprint in terms of progression and design.
Legend of Zelda: A Link Between Worlds features a return to classic Zelda gameplay, with some interesting changes. And I’m not sure if we call this a modern game with a classic twist, or a classic game with a modern re-imagining.
The Marvel property has certainly come a long way since the 90s when it comes to pop culture: From a few cartoons and licensing characters to movies, to becoming one the most wanted properties with now multiple shows, movies and of course games.
Marvel Puzzle Quest isn’t the first Marvel licensed game that bears the F2P tag, but the Puzzle Quest addition had me intrigued and we’re left with a game that is somewhat two faced (I know what I did there.)
Wayforward in the past has worked on multiple games that harkens back to the old school days of the game industry: From Contra to the Boy and His Blob and original properties. When they revealed that they would be working on a modern version of the classic Ducktales game, nostalgia swept over a lot of people.
However this is not a case of digging up forgotten treasure but of finding false gold.
After the complete miss that Dear Esther was to me, I was a bit apprehensive to try Gone Home despite the reviews it received. Having played it, Gone Home did manage to keep me invested a little bit longer and delivers an interesting, but short experience.