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Category: Critical Pieces

Jun
21
Writing Bad: The Challenge of Writing a Villain’s Story

While the concept of the anti-hero comes up in many stories in various mediums, one of the hardest plots to get right is telling a story from the villain’s perspective. Very few do this, and even less get it right; such as the difference between Breaking Bad and Dexter. For today’s post, we’re going to […]

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Jun
20
Debating Difficulty Settings in Game Design

Jun
13
5 Tips for Designing Control Schemes

Jun
8
Debating Limited-time Content in Games

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