Boss battle design is another topic that there aren’t too many pieces on. Many games either rise or fall thanks to their boss fights, especially the final fight. For this first of two parts, I want to examine three essential elements that make up every great boss in game design.
It seems like it’s becoming an annual thing for Valve to make a controversial change to Steam and Steam policies. Last time Valve implemented the paid mod system on Skyrim. Valve has changed how steam reviews are being counted, and this seems poised to hurt indie developers even more.
The market of video games has diversified over the last eight or so years. The days of only having AAA and AA games available are gone. Today, you can find games ranging from free, all the way up to $60 and more. The perception of value has shifted in all areas of the market, and consumers are looking at $60 games differently. With the recent trouble of No Man’s Sky, it’s time to look at what $60 is supposed to get you.
This year marks the 17th anniversary of the Sega Dreamcast: Sega’s last entry in the console wars. Even though this was the final console, the Dreamcast was home to a number of great games. For today’s post, I want to look back at five of my favorite titles from the console.