Clockwork Empires: The Lovecraft steampunk city builder from Gaslamp Games has been on my radar since the first announcement. They’ve recently had their own version of early access dubbed Earliest Access for fans to get the first version of it. Since then the developers have moved onto Steam’s early access as they continue to work on the game. While it’s still a ways out, I had a chance to talk to Gaslamp Games about the development of it and the studio.
Jeff Vogel is the self titled “crazy old uncle” of Indie game development and his studio — Spiderweb Software is one of the longest running game companies celebrating their 20th anniversary this year. He has created a variety of deep RPGs such as Geneforge, Avernum and more while having a view from the inside of how the Game Industry has changed over the last two decades. And it was a pleasure to get a chance to talk to him about his views on RPG design, game development and the industry itself.
GOG.com has grown over the years and has helped both old and new gamers appreciate classic games without the worry of DRM. Last time I spoke with them, we talked about the challenge of acquiring classic games to the service. For this followup, I wanted to focus on the running of a digital store that offers new and classic titles.
When CD Projekt made a surprising announcement five years ago to begin selling and re-releasing classic games for contemporary use, no one could have foreseen that Good Old Games would grow to become one of the biggest digital stores for not only classic games, but for modern ones as well.
Today, GOG.com has become a major presence in the Game Industry and I had a chance to talk with them about the challenges that goes into getting these classic games onto the service and the growth behind GOG.