Michael Hicks is a developer who focuses on creating video games built on specific themes personal to him. I had a chance to talk to him through email about this approach, and how it relates to his latest game: The Path of Motus.
Narita Boy is a throwback to classic 80’s synth music and style. From Studio Koba, the team wanted to create a visual, gameplay and auditory treat. With the kickstarter just wrapping up, I had a chance to briefly ask them a few questions about the game.
The change has been happening for some time, but soon we might see an even more radical shift in how we think of portable gaming. Mobile games for smartphones became the standard for most people years ago, but there has been one holdout that hadn’t yet taken the plunge.
Nintendo, once commanders of the mobile market through the original Game Boy and now the 3DS is finally developing games for mobile devices, and the move comes not a moment too soon.
Woven is a passion project to create a game built around creating a variety of creatures from different limbs. Using a yarn aesthetic, the team from Alterego Games and Digital Forest have turned to kickstarter to try and get the project funded. While the kickstarter is going on now, they were kind enough to answer some questions about the game and kickstarter project.