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If you missed my livestream talking with Arthur Petersen, it’s now available.

This is the edited recorded livecast about the development, design and kickstarter for Cthulhu Wars Onslaught 3. I spoke with Arthur Petersen about the changes with the latest version and he got a chance to show off plenty of awesome miniatures.

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This week on the cast, I had a fantastic conversation with game designer Bill Gardner regarding the development of Perception, playtesting and a lot more.

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For this special livecast, I hung out with tabletop game designer John Brieger to talk about the importance of playtesting and the user experience.

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This week on the cast, this is the previously recorded chat I had with Missile Cards designer Nathan Meunier about designing the game and the challenge of being an Indie developer.

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