For this week’s cast, I sat down with two members of the studio Spawn Point OSK who just released the early access title Gerty to talk about rogue-like design.
For this cast, I spoke with Glen of the studio Sprite Wrench to talk about his first game Grimm and Tonic, and what it’s like to be a game designer in a third world country.
For this special cast, I was interviewed by my local radio station about Game-Wisdom and my upcoming book. Read more…
For this week, I spoke with the head of Turbo Pelvis 3000 about developing action-based rogue-lites and his upcoming game Fission Superstar X.