If you missed my livestream talking with Arthur Petersen, it’s now available.
This is the edited recorded livecast about the development, design and kickstarter for Cthulhu Wars Onslaught 3. I spoke with Arthur Petersen about the changes with the latest version and he got a chance to show off plenty of awesome miniatures.
This week on the cast, I had a fantastic conversation with game designer Bill Gardner regarding the development of Perception, playtesting and a lot more.
For this special livecast, I hung out with tabletop game designer John Brieger to talk about the importance of playtesting and the user experience.
This week on the cast, this is the previously recorded chat I had with Missile Cards designer Nathan Meunier about designing the game and the challenge of being an Indie developer.