For this cast, I spoke with Dean of Blue Manchu after the release of Void Bastards to discuss how the design of the game went. We spoke about some of my complaints, and what Blue Manchu had in store for the game.
For this cast, I spoke with the owner of One Man Indie about what it’s like to be pursuing indie development and running their first game jam.
In this cast, I spoke with returning guest and Game Economist Ramin Shokrizade about the recent proposed bill to regulate loot boxes and what it could mean for game developers. Read more…
For this cast, I finally had a chance to sit down with the creator of Plants vs. Zombies George Fan to discuss game design.