For our live show this week, Shark and I caught up on industry topics, the continued troubles of Blizzard, and more. For our design pieces, we talked about indie darlings (16:00) and the issues of game pricing (1:35:13).
For our live show this week, we caught up after my sunburn incident to talk about the meltdown of Blizzard over the recent Hong Kong incident. For our second topic, we talked about the use of secondary systems in videogames
For this week’s show, we had another session talking about game design topics. Our focus this week was on when to go on early access and understanding version numbers when it comes to game development.
For this video, I talked about the recent idea of having a very easy mode in Death Stranding, and why this won’t be the magical cureall to accessibility that people are talking about.