For this week’s discussion, Rob and I talked about the recent prize pool announced on Fortnite, that led to discussing Esports and our thoughts on the Battle Royale genre. For the second topic, we talked about the recent expose on the Splatterhouse game failing.

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For this cast, I spoke with game designer Alexis Kennedy about the development of his latest game Cultist Simulator. We discussed where the concept came from, and in a shocking development, Alexis Kennedy turned into a ghost for a good portion of our podcast.

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For this week’s cast, game designer Chris Payne and I talked about the concept of “feel” when it comes to game design and gameplay. How some games just feel right in the player’s hands, while others are just uncomfortable to play.

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For this week’s show, Rob and I talked about industry topics, and had a lengthy conversation about how licensing can impact games and preservation.

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