I opened the livestream up to Q&A from the fans for this segment of our live show.
For this part of our live show, I talked about the recent buyout of 20th Century Fox to Disney and what it could mean for their game studios. We also talked about the double-edged sword of licensing IPs for your video game.
Today’s video looks at metroidvania game design; why is it so popular, and what makes a game a part of this sub genre?
Today’s video looks at the concept of Fun Pain, and what it means for hurting a game’s playability and design.