Today’s Industry Insight looks at the disconnect of writing about video games and the industry and making games for a living. I talked about the kind of fall of mainstream game journalism and how it has impacted people learning about video games.
Today’s Industry Insight looks at the news of Tencent trying to rebrand its distribution platform to compete with Steam. If you don’t know about Tencent, I talked about the company and how they are a very big deal when it comes to online and multiplayer games. We also discussed what this could mean going forward with the Steam Direct changes planned by Valve.
For this week’s Dissecting Design, we take a look back at the last (and possibly final) AAA-collaborated game from Double Fine: Brutal Legend. I talked about how they created a very rich world, but ran into problems with some very polarizing gameplay.
Two notes, I incorrectly said that Dio was in the game which isn’t right. I had to turn off the music as there was no way I could put up a video with licensed metal songs and not get it flagged to death.
For today’s industry insight, we’re talking the NES Classic Edition. The hot holiday item of 2016, Nintendo has announced that they are canceling it. I talked about my thoughts on it and gave several possible reasons why they’re not continuing with it. With that said, I do hope that we see this return in some form, as I think Nintendo had a great marketing item.