A quick video going over my thoughts and plans for September.
Today’s video looks at tabletop game design, and how lessons can be applied to videogames, and the pros and cons there.
For our video today, we’re talking role playing shooter and where Youngblood got it wrong, and the challenges of combining these two designs.
For this piece, I talked about the rise of episodic storytelling in the last decade, and why this concept has fizzled out in terms of game development and story writing. Here’s the Dave Gilbert interview