A cold couldn’t stop me from hosting the Game-Wisdom podcast this week as I’m joined by Ken and Evan again as we continued to talk about the failure of Sim City and EA. Along with a bevy of tangents including last week’s Tropes vs. Women video, 3d art and dinosaurs.
- TripWire interview discussing the supposed failure of modern multiplayer FPS design
- One of many articles detailing how SimCity’s always on requirement was a lie
- Chris Beatrice’s guest post on walker design in city builders
- And our post on the contemporariness of game design
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